


Sat, Jun 06
|3D Space Garden
Blender: 3D Modeling Workshop for Creatives (Part 1)
This Blender workshop is designed for makers who want to explore the artistic side of 3D modeling. Part 1 of a 2 part workshop series.
Time & Location
Jun 06, 2026, 9:00 AM – 1:00 PM
3D Space Garden, 506 Main St Suite 26B, Westbrook, ME 04092, USA
About the event
🌀 Blender: 3D Modeling Workshop for Creatives
Create organic, artistic, and expressive 3D models
Class Description
Ready to move beyond basic shapes and start creating truly custom designs?
This full day Blender workshop is designed for makers who want to explore the artistic side of 3D modeling. Blender is a powerful (and free) tool used for everything from animation to game design, but it’s also an incredible tool for creating organic, detailed models for 3D printing.
In this hands-on class, you’ll learn how to sculpt, modify, and design unique objects that go far beyond what’s possible in beginner software.
Whether you want to design figurines, custom shapes, artistic planters, or experimental forms, this class will give you the tools to bring your ideas to life.
What You’ll Learn
Foundations + Sculpting
Navigating Blender’s interface (without getting overwhelmed)
Understanding meshes, vertices, edges, and faces
Basic modeling techniques (move, scale, extrude)
Introduction to sculpting tools for organic shapes
Creating your first custom model
Who This Is For
Beginners eager to learn 3D modeling
Creatives, artists, and hobbyists
Anyone interested in figurines, sculptures, or organic design
People who want more freedom in what they create
What You’ll Leave With
A fully custom 3D model (or multiple)
Confidence navigating Blender
The ability to turn artistic ideas into printable objects
Come Back for Part 2: Refinement + 3D Printing Prep
Modifiers (subdivision, mirror, solidify)
Cleaning up models for printability
Fixing common geometry issues (non-manifold edges, holes)
Exporting STL files correctly
Optional: slicing + preparing your model for printing
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